Videos

These videos show Scalable Game Design in action. They include implementations in schools and educator testimonials.

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School District Presentations
How does one scale up a computer science education strategy to an entire school district? With the support of the Google CS4HS program the University of Colorado is scaling up the Scalable Game Design project in Auroa Public Schools (APS) to an entire district. Kevin Riebau and Joe Dillon explain how the APS administration will implement this daunting task. With nearly 40,000 students in 59 schools APS is not only Colorado third largest school district but also one of the most diverse. The APS approach is unique to the nation and has even been recognized by U.S. Education Secretary Arne Duncan as inspirational model to realize the American dream. If Scalable Game Design works here, it can work everywhere, July 13, 2013: 1ItcpL64ioE |640|400

Aurora Public School teachers participating the CS4HS Scale Up
Mary Beth Macleay, Quest K-8, Librarian and Tech Teacher, Grades 6-8. Reflections on teaching styles and pedagogy. 2EwT5Fybi_0 |640|400

Lois Richards, Technology Teacher, grades 6-8, North Middle School. Transitioning students from just playing games to creating them and supporting writing at the same time. 369LS6UgFH8 |640|400

Mark Shouldice, Mracheck Middle School. Experience from teaching computational thinking patterns using Scalable Game Design for over 5 years. MGQh3QKX9yw |640|400

Teacher Presentations
Candice Musso, Pueblo Public Schools, explains her transformational experience with Scalable Game Design after being a teacher for 31 years. June 11, 2013. d2XmBBxJ1kA |640|400

Jennifer Dugan, Aurora Public Schools, is engaging students in new ways. June 11, 2013. K53siMbBleY |640|400

Benjamin Worrell presenting the Indy Art project at Carson Middle School, Colorado, USA, June 11, 2013: jWbPihpeZPo |640|400

Karine Laidley explains how she is using Computational Thinking Patterns. Her school is part of the CSTA, in Marlborough, Massachusetts, USA. She outlines how the school has adopted Scalable Game Design and has her students demonstrate a number of projects, June 12, 2013. MDDzD9tR4Do |640|400

International Implementations
Scalable Game Design Brazil: Three years ago, a team of professionals from the Department of Informatics, Pontifical Catholic University of Rio de Janeiro (PUC-Rio) has invested in promoting the project Scalable Game Desing Brazil, a Brazilian version of the American project, designed by Alexander Repenning, University Colorado, which aims to promote research and practice in the area of computational thinking, assisting the teaching of computing in schools. In Rio, three schools participating in the proposal: the University College Geraldo Reis (Coluni), Universidade Federal Fluminense (UFF), the New School and the American School Gávea. 7DiFcGzR-zw |640|400

Complete Workshops
Mark Shouldice from Auroa Public Schools runs an Scalable Game Design workshop at the 2013 TIE (Technology in Education) Conference. According to Mark: "This is the most engaging curriculum tool I have ever used/observed in the twenty plus years of my career. It is powerful and scalable."

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Technology Demonstrations
Creativity ^3D with AgentCubes:

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