Talk:Tracy's Class Photos

Here's an update on the Scalable Game Design project at Trinity Lutheran School, Pueblo. Sept. 21 thru 24 we taught my 6th grade class the Frogger game. Sept. 27 and 28 was the 7th graders turn. The sixth graders had one hour sessions each day. There enthusiasm for the project was so great that they asked their teachers to release them from their lunch break early so they could get to work on their game.

The seventh grade class was divided into two days with 5 hours per day. They too were very excited and quick to learn.

The results are coming in. For the remainder of this semester the students are given the choice to stay with the project or to return to the traditional computer applications class that they normally do. The computer aps class is not boring and has a great track record for maintaining the students interest...that wasn't a factor. When given the decision ALL of the sixth graders chose to stay with the project. Four of the seventh grade girls decided to return to computer aps; the rest stayed with the project as well. I feel this is an excellent example of beginning the growth of future computer programming students.

All of my students are anxious to be included in the Denver competition and possibly attending a Southern Colorado event as well.

For future reference the Trinity students are calling this project "iDREAMS" Several of the documentation has iDREAMs listed as a name for the project so we adopted it. The reasoning was due to the simplicity of saying it. Agentsheets and Scalable Game Design tend to be a mouth-full when talking to a group of students. The kids love being called the "iDREAMS teams".