CS4HS 2012 Schedule

2012 Workshop Agenda
Friday, June 15th, 2012

Morning: Atlas 200, directions with map

Goals: Intro to Computational Thinking and Computational Thinking Tools, making your first game

8:15 - 8:30 Light breakfast, opportunity to install AgentSheets and AgentCubes on your laptop if you forgot 8:30 - 9:00 Introduction of participants, and CU  9:00 - 9:45 Introduction to computational thinking (conceptual): pedagogy, broadening participation 9:45 - 11:30 Introduction to AgentSheets (hands on), making Frogger game 11:30 Leave for Google

Afternoon: at Google 12pm

12:00 - 1:30 Google: Lunch, visit and tour 1:30 - 2:00 Return to CU  2:00 - 4:45 Finish Frogger, submit game as required homework 4:45 - 5:00 Contribute reflections on hands-on experience to 2012 CS4HS Reflection Doc 5:00 End

Saturday, June 16th, 2012

Morning: Atlas 200

Goals: 3D Game Design, Classroom implementation

8:30 - 9:00 Light breakfast 9:00 - 10:00 Intro to AgentCubes, Gentle Slope 3D 10:00 - 10:15 Break 10:15- 12:00 Classroom Implementation (David Webb), reflect on CT patterns 12:00 - 1:00 Lunch

Afternoon:

1:00 - 2:30 Making 3D Pac-man 2:30 - 2:45 Break 2:45 - 4:45 Finish 3D Pac-man 4:45 - 5:30 Submit your game

Sunday, June 17th, 2012

Morning: Atlas 200

Goals: Transferring CT ski

8:30 - 9:00 Light breakfast 9:00 - 10:30 Use some sample STEM sims: virus, forest fires 10:30 - 11:30 Make Avalanche Simulation including Scientific Visualization 11:30 - 12:00 CS4HS Post Survey and Google Survey and CS4HS Reflection Doc 12:00 Adjourn

After The Workshop

This week:

Submit your plan of implementation (how you will introduce game design and ideas related to Computational Thinking in your classes in the fall), including approximate timing, if you have not already done so in the CS4HS post-survey.

Contact your school IT group to have the software installed on the school computers. AgentSheets, Inc. can issue limited time use free software to teachers who will teach game design in their school. If you have problems with the install or license, contact Nadia at nadia@agentsheets.com

Summer:

Take advantage of your 180 day free copies of AgentSheets and AgentCubes to create new games, experiment with simulations,write lesson plans as you program. Join EDMODO AgentSheets to continue collaborating with workshop attendees and a community of educators who use and support Scalable Game Design. Edmodo is an educator-only social networking site that is approved for use in schools. "Like" us on Scalable Game Design Facebook

Fall:

Teach AgentSheets game design in your class/es and submit one or more written reports or creative feedback showing meaningful use of the workshop contents within the classroom - collecting stories from students, videos or photos of class in action (be sure to have student Media Permission forms completed), blog postings on Scalable Game Design Edmodo wall, testimonials sent to Yasko at yasko.endo@colorado.edu Submit by December 15th, 2012 to receive your stipend. Go innovative and wild - have you/your students write a song, poetry, create a collage.