Teacher Implementation Guidelines

Three to four Weeks before your Module Implementation

 * Update implementations dates and times (as in time of day, not class period) on a shared Google document and notify Yasko (Yasko.Endo@Colorado.edu)
 * It is important for us to know in advance when you are planning on implementing so the research team is ready to support you.

Two Weeks before your Module Implementation

 * Send a complete student roster to Yasko(yasko.endo@colorado.edu). Rosters are used to create student bulk accounts so they can upload their games to the arcade.  We use these uploads to track game submission that will result in paying out stipends.
 * PRINT OUT and send Parent Permission Forms home with your students and COLLECT THEM. You will need to return these forms to the research team after your implementation.
 * Yasko will send you prepaid USPS envelopes for sending Parent Consent forms back to the research team before the end of the semester.
 * Make sure that AgentSheets is installed &amp; working properly on your school computers - report any problems to Nadia (Nadia@agentsheets.com).

One Week before your Module Implementation

 * Remind your students to return the consent forms.
 * The students must be constantly reminded to return their consent forms: no consent form means they cannot participate in the research, which means they cannot take the surveys or upload their games to their class page.
 * Students who do not return their consent forms can design games, and with their parent's informal consent, upload their games to the public arcades.
 * Check the survey links to make sure you can access them easily.

1-2 Days before your Module Implementation

 * Have your students take the pre-survey.
 * Make sure they indicate you as their teacher in the beginning of the survey.

During your Module Implementation

 * During implementation if you have any technical problems, please contact Nadia (Nadia@agentsheets.com), Kyuhan (kohkh@colorado.edu), or Alex (ralex@cs.colorado.edu).
 * Typically it is easier for us to investigate problems with specific student projects when you send us the actual project folder (zipped).
 * Submit comments, hints, feedback onto your wiki teacher page or AgentSheets Edmodo, or Scalable Game Design FaceBook page.

On the last day of your Implementation

 * Students should upload the games/simulations they created during your class to the Scalable Game Design Arcade. Instructions and assistance is available from KyuHan (kohkh@colorado.edu).
 * Have the students complete the post-survey. Help from David Webb (dcwebb@colorado.edu.)
 * Send the parent permission forms back to Yasko via prepaid USPS envelopes.
 * Send testimonials and feedback to Yasko (yasko.endo@colorado.edu).