The Sims requirements

Requirements (100 points)
flexibility: does not have to be people/sims: robots, cars, animals, cells, planets, ... BUT describe your game in instructions.
 * 2 kinds of diffusions (e.g., food, entertainment, friendship, ...)
 * 2 kinds of sims, e.g., Mr and Mrs Sim
 * 2 levels in Maslow’s hierarchy: show state, i.e., show that Sim is satisfying physiological, safety, etc., need

Extra

 * more diffusions, more levels
 * more sims: flocking
 * collaboration, competition: friendship, charisma