Gallery Window

From Scalable Game Design wiki
Jump to: navigation, search
Gallery Window

The Gallery Window is where all of our created agents reside. From the Gallery window the user is able to open the Behavior Editor to change agent behaviors, open the Depiction Editor, Add or change a depiction to a current Agent, and select an agent to place in the worksheet.

how to open and modify an agent depiction

To modify the depiction of a given agent click on the lower of the agent pictures in the behavior editor.

The lower of the two faces

how to open the Behavior Editor

Top Frog Picture

To Modify the agent behaviors click on the top agent picture in the Gallery Window

how to place an agent into the Worksheet

Select the Agent in the Gallery Window. You can now place this agent anywhere in the Worksheet