Scalable Game Design wiki

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Scalable Game Design: Reinventing computer science in public schools

"SGD provides a research-based curriculum!" Ready to bring SGD to your classroom, school, or community? Contact us today!

SGD Google RISE Award Video

About

Community

Videos: See teachers in action, and more
"Frogger Helps Teach Kids Computer Science"

Arcade: Share your project and try other games and simulations
"Virus Simulation"

Spotlight Archive

CSEdWeek is back on December 4–10, 2017 with more Hour of Code activities! With AgentCubes Online, students can learn computational thinking concepts while creating an exciting 3D game that can be shared with friends and family online and on smartphones. To get started, see our information for teachers.
"CSEdWeek logo"

News Archive

2016

November

  • Frogger 3D is an official part of the 2016 Hour of Code!!
  • AgentCubes Online version 1.0.2 is the first programming tool to offer a 3D printing option for agents, thereby providing an interface for physical computing.

July

June

  • Summer Institute 2016 commences at CU Boulder, to teach Beginner and Intermediate Scholars the benefits of AgentCubes Online, June 7, 2016.

     2016 SGD SI Banner.jpg

Social Media

Process Updates and Wiki Changes

  • Quick Links have moved (8/12)
  • Our research process has changed for the 2016-17 school year (6/7)

Details and previous updates

Workshops Archive

Apply now to the 2017 Summer Institute
June 6 - June 10, 2017

2017 SI Banner

Applications are now open for Scalable Game Design Summer Institute occurring June 6 to June 10 at the University of Colorado Boulder. In addition to the Beginner 3D Game Design workshop, Intermediate and Advanced returning Scholars will learn exciting new content such as advanced game design, simulation design, best-practices in classroom management, computational thinking applied to programming and beyond, math simulation building, arts-based game design, and other topics using the AgentCubes Online 3D computational thinking tool. Research participants apply now, and non-research participants can apply in April as paid attendees.

You are asked to read through quite a bit of material before completing the application form. We are using an Early Access software tool that requires hardware that can run it, and teachers who can manage it.

Get ready for an exciting summer Professional Development workshop - BEGIN YOUR APPLICATION HERE.

See what the 2016 Summer Institute was like HERE.

Join our mailing list to receive information about future events

Meet Us Archive

2016

June

Please consider attending our Teach 3D Game Design in One Week workshop (Tuesday, June 28, 2:15–3:15 pm)
  • Partner event
    eMINTS will offer the following sessions at ISTE:
Supporting Teachers and Improving Student Outcome (Monday, June 27, 8:00-10:00 am)
Coaching for Education Transformation (Monday, June 27, 4:15–5:15 pm).
  • Visit our friends
    Aurora Public Schools (APS) will offer the following sessions at ISTE:
Bringing Game Design-based Computer Science Education to Your District (Monday, June 27, 11:00am-1:00 pm)
Implementing Digital Badges at Scale (Wednesday, June 29, 1:15-2:15pm)

Curriculum

Scalable Game Design is based on Zones of Proximal Flow and Computational Thinking Patterns (CTPs). A set of increasingly sophisticated game and simulation projects scale your computational thinking skills up gradually.

Zones of Proximal Flow diagram

Recommendations

Our Scope and Sequence document shows skill progression through the most-used games and simulations.

To learn more about specific sequences for classroom use, see our Teaching Options document.

More resources


Popular Games and Simulations

Frogger-like game

Frogger

Journey game

Journey

Sokoban

Sokoban

PacMan-like game

PacMan

Contagion simulation

Contagion

Forest Fire simulation

Forest Fire

Frogger is a good first game design activity for students with no programming background.

Journey is designed to present several computational thinking patterns in an incremental fashion.

Sokoban is a good second game design activity for students who have already completed the Frogger tutorials.

PacMan is a good first game design activity for high school students with no programming background.

More games:     Space Invaders     Sims-like games     AgentCubes games (3D) coming soon!


The Contagion simulation approximates how contagions are spread among humans who are in close proximity to one another.

The Forest Fire simulation enables you to explore how forest fires unravel by letting you set fires to virtual forests with different parameters.

More simulations:     AgentSheets simulations     AgentCubes simulations (3D) coming soon!

Partners and Sponsors

"NSF Logo"         "CU Boulder Logo"       "Google Logo"


     "AgentSheets Logo"        "CSTA Logo"         "AMD Logo"


"NCWIT Logo"          "Shodor Logo"          "SRI Logo"          "eMINTS Logo"


This work is supported by the National Science Foundation under Grant Numbers DLR-0833612, IIP-0848962 and 1138526. The Scalable Game Design arcade is in part supported by the National Institutes of Health under grant 1R43OD012081. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the authors and do not necessarily reflect the views of the National Science Foundation or the National Institutes of Health.