Difference between revisions of "2015 2D Game Design for First Time Scholars"

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(6/11/15 Thursday Day 4)
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Under Construction by team members
+
Under Construction
 
<Br>
 
<Br>
 
+
'''Schedule for 2D Game Design for First Time Scholars'''  
+
'''Schedule for 2D Game Design for First Time Scholars'''
 
+
 
<br>
 
<br>
 
Summary of June 8 - 11, 2015
 
Summary of June 8 - 11, 2015
Line 11: Line 11:
 
*June 11, Thursday 8:30 - 5:30
 
*June 11, Thursday 8:30 - 5:30
 
*June 12, Friday 8:30 - 5:00 Optional Open Creation Lab (RSVP to [mailto:yasko.endo@colorado.edu Yasko Endo, Program Manager.])
 
*June 12, Friday 8:30 - 5:00 Optional Open Creation Lab (RSVP to [mailto:yasko.endo@colorado.edu Yasko Endo, Program Manager.])
 
+
 
<br>
 
<br>
 
== 6/8/15 Monday Day 1 ==
 
== 6/8/15 Monday Day 1 ==
 
+
*GOAL: Learn and practice the design process (turn stories into code), make your first game, the rules of rules, upload your first game, how to use the wiki  
+
*GOAL: Learn and practice the design process (turn stories into code), make your first game, the rules of rules, upload your first game, how to use the wiki
*PROJECTS: Frogger
+
*PROJECTS: Frogger  
 
*COMPUTATIONAL THINKING PATTERN: Collision, generation, absorption, transport
 
*COMPUTATIONAL THINKING PATTERN: Collision, generation, absorption, transport
 
<br>
 
<br>
 
+
 
{| cellspacing="0" cellpadding="5" border="1"
 
{| cellspacing="0" cellpadding="5" border="1"
 
|-
 
|-
| width="130" | '''Time'''  
+
| width="130" | '''Time'''
| width="600" | '''Activity'''  
+
| width="600" | '''Activity'''
| width="80" | '''Facilitators'''  
+
| width="80" | '''Facilitators'''
 
| width="400" | '''Goals'''
 
| width="400" | '''Goals'''
 
| width="400" | '''Resources & Links'''
 
| width="400" | '''Resources & Links'''
 
|-
 
|-
| width="130" | 7:30am - 8:00am  
+
| width="130" | 7:30am - 8:00am
 
| width="600" | Doors Open-Coffee
 
| width="600" | Doors Open-Coffee
 
ATLAS Lobby
 
ATLAS Lobby
| width="80" |  
+
| width="80" |
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 8:00am - 8:30am  
+
| width="130" | 8:00am - 8:30am
 
| width="600" | Check in, paperwork, technology check in the lobby
 
| width="600" | Check in, paperwork, technology check in the lobby
| width="80" |  
+
| width="80" |
| width="400" |  
+
| width="400" |
| width="400" | [http://www.happyhopper.org Play the original Frogger game]
+
| width="400" | [http://www.happyhopper.org Play the original Frogger game] [http://goo.gl/forms/eoHuswZWlj PreSurvey]
 
|-
 
|-
| width="130" | 8:30am - 9:00am  
+
| width="130" | 8:30am - 9:00am
 
| width="600" |SGD Kickoff as a large group
 
| width="600" |SGD Kickoff as a large group
ATLAS 100
+
ATLAS 100  
 +
| width="80" |
 +
| width="400" |
 +
| width="400" |
 +
|-
 +
| width="130" | 9:00am – 9:15am
 +
| width="600" | Walk to MCDB A120
 
| width="80" |  
 
| width="80" |  
| width="400" |  
+
| width="400" |
| width="400" |  
+
| width="400" |
 
|-
 
|-
| width="130" | 9:00am - 10:15am  
+
| width="130" | 9:15am - 10:15am
 
| width="600" | Frogger
 
| width="600" | Frogger
 
MCDB A120 (2 buildings from ATLAS)
 
MCDB A120 (2 buildings from ATLAS)
 
| width="80" | Susan
 
| width="80" | Susan
| width="400" |
+
| width="400" |Learn the software and basics of programming
| width="400" | See above "Quick Links: Tutorials/Frogger". There are several versions of tutorials to use with students
+
| width="400" | Frogger Curricular Materials
 
|-
 
|-
| width="130" | 10:15am - 10:30am  
+
| width="130" | 10:15am - 10:30am
 
| width="600" | Break
 
| width="600" | Break
 
MCDB A120
 
MCDB A120
| width="80" |
+
| width="80" |  
| width="400" |  
+
| width="400" |
| width="400" |  
+
| width="400" |
 
|-
 
|-
| width="130" | 10:30am - 11:30am  
+
| width="130" | 10:30am - 11:30am
| width="600" | Frogger  
+
| width="600" | Frogger
 
| width="80" | Susan
 
| width="80" | Susan
| width="400" |  
+
| width="400" | Create the road scene in Frogger
| width="400" |  
+
| width="400" | Frogger Curricular Materials
 
|-
 
|-
| width="130" | 11:30am - 11:45am  
+
| width="130" | 11:30am - 11:45am
 
| width="600" | Reflections
 
| width="600" | Reflections
| width="80" |
+
| width="80" |  
| width="400" |  
+
| width="400" |
| width="400" | CREATE A NEW VERSION OF: https://docs.google.com/forms/d/13PHZAFpmSHwA-HdOe_1XPY7W9X4tOVRDf0xzZDk5NVA/viewform
+
| width="400" | [http://goo.gl/forms/pDOMA0NO0w Day 1 – Morning]
 
|-
 
|-
| width="130" | 11:45am - 12:45pm  
+
| width="130" | 11:45am - 12:45pm
| width="600" | Lunch  
+
| width="600" | Lunch
 
ATLAS Lobby
 
ATLAS Lobby
 
| width="80" |
 
| width="80" |
 
| width="400" | Sandwich Bar, Salad, Potato salad, Chips, Dessert bars
 
| width="400" | Sandwich Bar, Salad, Potato salad, Chips, Dessert bars
 
| width="400" | [http://scalablegamedesign.cs.colorado.edu/arcade/?q=node/124578 Marilyn's student's sugar simulation]
 
| width="400" | [http://scalablegamedesign.cs.colorado.edu/arcade/?q=node/124578 Marilyn's student's sugar simulation]
Menu: TBD
 
 
|-
 
|-
 
| width="130" | 12:45pm - 1:30pm
 
| width="130" | 12:45pm - 1:30pm
 
| width="600" | Introduction to Scalable Game Design: Teaching computational thinking through game design
 
| width="600" | Introduction to Scalable Game Design: Teaching computational thinking through game design
 
ATLAS 100
 
ATLAS 100
| width="80" |  
+
| width="80" |
 +
| width="400" |
 
| width="400" |
 
| width="400" |
| width="400" |
+
*[http://www.nbcnews.com/technology/how-why-teach-your-kids-code-6C10153222 NBC News for iPHONE]
*[http://www.nbcnews.com/technology/how-why-teach-your-kids-code-6C10153222 NBC News for iPHONE]  
 
 
*[https://www.edsurge.com/n/2013-05-08-learn-to-code-code-to-learn Learn to Code, Code to Learn from edSurge]
 
*[https://www.edsurge.com/n/2013-05-08-learn-to-code-code-to-learn Learn to Code, Code to Learn from edSurge]
 
*[http://www.youtube.com/watch?v=dU1xS07N-FA Code.org What Most Schools Don't Teach 9:34 minute Full Length Version]
 
*[http://www.youtube.com/watch?v=dU1xS07N-FA Code.org What Most Schools Don't Teach 9:34 minute Full Length Version]
Line 95: Line 100:
 
*[http://sgd.cs.colorado.edu/wiki/ Alex's Presentations]
 
*[http://sgd.cs.colorado.edu/wiki/ Alex's Presentations]
 
|-
 
|-
| width="130" | 1:30pm - 2:45pm  
+
| width="130" | 1:30pm – 1:45pm
 +
| width="600" | Walk to MCDB A120
 +
| width="80" |
 +
| width="400" |
 +
| width="400" |
 +
|-
 +
| width="130" | 1:45pm - 2:45pm
 
| width="600" | Frogger
 
| width="600" | Frogger
 
MCDB A120
 
MCDB A120
 
| width="80" | Susan
 
| width="80" | Susan
| width="400" | Continue Frogger, incremental testing, transport CTP, turtle challenge, perhaps winning
+
| width="400" | Continue Frogger – build the water scene
| width="400" |  
+
| width="400" |
 
|-
 
|-
| width="130" | 2:45pm - 3:00pm  
+
| width="130" | 2:45pm - 3:00pm
| width="600" | Break  
+
| width="600" | Break
| width="80" |  
+
| width="80" |
| width="400" |  
+
| width="400" |
| width="400" |  
+
| width="400" |
 
|-
 
|-
| width="130" | 3:00pm - 3:30pm  
+
| width="130" | 3:00pm - 3:30pm
 
| width="600" | Using Conventional Programming
 
| width="600" | Using Conventional Programming
| width="80" |  
+
| width="80" | David
| width="400" |  
+
| width="400" | Learn how the software will help you understand your own code
| width="400" |  
+
| width="400" |
 
|-
 
|-
| width="130" | 3:30pm - 4:45pm  
+
| width="130" | 3:30pm - 4:45pm
| width="600" | Upload Frogger to the arcade
+
| width="600" | Frogger
 
| width="80" |  Susan
 
| width="80" |  Susan
| width="400" | Upload your game so that others can play it
+
| width="400" | Complete the Frogger game – try a challenge
| width="400" | See above "Quick Links: Teachers/Teacher Resources/How to Submit Your Game to the Arcade"
+
| width="400" |
Be deliberate about where you are saving your zip file for the arcade. Some of the issues today came from accidentally saving the folder inside itself. Save to the Desktop if you are able.
 
 
|-
 
|-
 
| width="130" | 4:45pm - 5:15pm
 
| width="130" | 4:45pm - 5:15pm
 
| width="600" | Upload Frogger to the Arcade
 
| width="600" | Upload Frogger to the Arcade
| width="80" |  
+
| width="80" | Kyu Han
| width="400" |  
+
| width="400" |
| width="400" |  
+
| width="400" | See above "Quick Links: Teachers/Teacher Resources/How to Submit Your Game to the Arcade"
 +
Be deliberate about where you are saving your zip file for the arcade. Some of the issues today came from accidentally saving the folder inside itself. Save to the Desktop if you are able.
 
|-
 
|-
| width="130" | 5:15pm - 5:30pm  
+
| width="130" | 5:15pm - 5:30pm
 
| width="600" | Reflections
 
| width="600" | Reflections
| width="80" | 
+
| width="80" |  
| width="400" |  
 
 
| width="400" |
 
| width="400" |
 +
| width="400" |[http://goo.gl/forms/RVu5KgY2Mj Day 1 – Afternoon]
 
|}
 
|}
 
+
<br>Everyone - remember to periodically submit Scholar Reflections via Google doc.<Br>
+
<br>Everyone - remember to submit your daily Reflections via Google doc.<Br>
 
Everyone - post questions for the team via notes submitted to Yasko.
 
Everyone - post questions for the team via notes submitted to Yasko.
 
 
<br>For those requesting University of Colorado Boulder Graduate Credits, please note that ALL projects must be completed and uploaded or submitted so numerical grades can be assigned. Pay careful attention to when you are asked to upload or submit information or projects. <br> <br>
 
<br>For those requesting University of Colorado Boulder Graduate Credits, please note that ALL projects must be completed and uploaded or submitted so numerical grades can be assigned. Pay careful attention to when you are asked to upload or submit information or projects. <br> <br>
 
+
 
<br>
 
<br>
 
+
 
== 6/9/15 Tuesday Day 2 ==
 
== 6/9/15 Tuesday Day 2 ==
 
+
 
*GOAL: Game 2 started, rule of rules, pedagogy
 
*GOAL: Game 2 started, rule of rules, pedagogy
*PROJECTS: PacMan Basics of the Game and More  
+
*PROJECTS: PacMan Basics of the Game and More
 
*COMPUTATIONAL THINKING PATTERN: User control (cursor), diffusion, hill climbing,  polling
 
*COMPUTATIONAL THINKING PATTERN: User control (cursor), diffusion, hill climbing,  polling
 
+
<br>  
+
<br>
 
+
 
{| cellspacing="0" cellpadding="5" border="1"
 
{| cellspacing="0" cellpadding="5" border="1"
 
|-
 
|-
| width="130" | '''Time'''  
+
| width="130" | '''Time'''
| width="600" | '''Activity'''  
+
| width="600" | '''Activity'''
| width="80" | '''Facilitators'''
+
| width="80" | '''Facilitators'''  
 
| width="400" | '''Goals'''
 
| width="400" | '''Goals'''
 
| width="400" | '''Resources & Links'''
 
| width="400" | '''Resources & Links'''
 
|-
 
|-
| width="130" | 8:00am - 8:30am  
+
| width="130" | 8:00am - 8:30am
 
| width="600"|  Doors Open-Coffee
 
| width="600"|  Doors Open-Coffee
 
ATLAS Lobby
 
ATLAS Lobby
| width="80" |  
+
| width="80" |
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 8:30am - 9:30am  
+
| width="130" | 8:30am - 9:30am
 
| width="600" | What the Heck is a Computational Thinking Pattern?
 
| width="600" | What the Heck is a Computational Thinking Pattern?
 
ATLAS 100
 
ATLAS 100
 +
| width="80" |
 +
| width="400" | Pattern: diffusion, hill climbing, copy paste duplicate. Read them out loud to check your thinking! Work in teams
 +
| width="400" |
 +
|-
 +
| width="130" | 9:30am – 9:45am
 +
| width="600" | Walk to MCDB A120
 
| width="80" |  
 
| width="80" |  
| width="400" | Pattern: diffusion, hill climbing, copy past duplicate. Read them out loud to check your thinking! Work in teams
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 9:30am - 10:15am  
+
| width="130" | 9:45am - 10:15am
 
| width="600" | Journey
 
| width="600" | Journey
 
MCDB A120
 
MCDB A120
 
| width="80" |  Susan
 
| width="80" |  Susan
 +
| width="400" |Learn a second game by building on your skills
 
| width="400" |
 
| width="400" |
 +
|-
 +
| width="130" | 10:15am - 10:30am
 +
| width="600" | Break
 +
| width="80" |
 
| width="400" |
 
| width="400" |
|-
 
| width="130" | 10:15am - 10:30am
 
| width="600" | Break
 
| width="80" |
 
| width="400" |
 
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 10:30am - 11:30am  
+
| width="130" | 10:30am - 11:30am
 
| width="600" | Journey
 
| width="600" | Journey
 
| width="80" | Susan
 
| width="80" | Susan
| width="400" |  
+
| width="400" | Continue to work on Journey
 
| width="400" |
 
| width="400" |
 
|-
 
|-
 
| width="130" | 11:30am - 11:45am
 
| width="130" | 11:30am - 11:45am
 
| width="600" | Reflections
 
| width="600" | Reflections
| width="80" |  
+
| width="80" |
| width="400" |  
+
| width="400" |
 +
| width="400" | [http://goo.gl/forms/bq7rCyHLyD Day 2 – Morning]
 +
|-
 +
| width="130" | 11:45am - 12:45pm
 +
| width="600" | Lunch
 +
| width="80" |
 +
| width="400" | Mexican: Spicy Beef, Chicken, Pork, Fajitas vegetarian, Guacamole, Beans, Rice, Tortilla, Dessert Bars
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 11:45am - 12:45pm  
+
| width="130" | 12:30pm – 12:45pm
| width="600" | Lunch
+
| width="600" | Walk to MCDB A120
 
| width="80" |  
 
| width="80" |  
| width="400" | Mexican: Spicy Beef, Chicken, Pork, Fajitas vegetarian, Guacamole, Beans, Rice, Tortilla, Dessert Bars
+
| width="400" |
| width="400" |  
+
| width="400" |
 
|-
 
|-
| width="130" | 12:45pm - 1:30pm  
+
| width="130" | 12:45pm - 1:30pm
 
| width="600" | Rules of Rules: how rule order impacts game design
 
| width="600" | Rules of Rules: how rule order impacts game design
 
| width="80" | Alex
 
| width="80" | Alex
| width="400" |Understand the connection between probability and rule order and learn how to use the tools in AgentSheets to facilitate debugging  
+
| width="400" |Understand the connection between probability and rule order and learn how to use the tools in AgentSheets to facilitate debugging
 
| width="400" |*[[Media:Conversational_Programming_rules.ppt.zip | Rules of Rules presentation]]
 
| width="400" |*[[Media:Conversational_Programming_rules.ppt.zip | Rules of Rules presentation]]
 
|-
 
|-
| width="130" | 1:30pm - 2:45pm  
+
| width="130" | 1:30pm - 2:45pm
 
| width="600" | Journey
 
| width="600" | Journey
 
| width="80" | Susan
 
| width="80" | Susan
| width="400" |  
+
| width="400" | Learn how to use diffusion and hill climbing to make the chasers chase the traveler!
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 2:45pm - 3:00pm  
+
| width="130" | 2:45pm - 3:00pm
| width="600" | Break  
+
| width="600" | Break
| width="80" |  
+
| width="80" |
 +
| width="400" |
 
| width="400" |
 
| width="400" |
| width="400" |
 
 
|-
 
|-
| width="130" | 3:00pm - 3:30pm  
+
| width="130" | 3:00pm - 3:30pm
| width="600" | Upload Journey to Arcade  
+
| width="600" | Upload Journey to Arcade
| width="80" |  
+
| width="80" |
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
 
| width="130" | 3:30pm - 4:45pm
 
| width="130" | 3:30pm - 4:45pm
| width="600" | Guided Discovery Pedagogy/ Student Motivation  
+
| width="600" | Guided Discovery Pedagogy/ Student Motivation
| width="80" | Susan
+
| width="80" | Susan and David
| width="600" |  
+
| width="600" | Learn why using guided discovery will result in a richer learning experience
 
| width="600" |
 
| width="600" |
 
|-
 
|-
| width="130" | 4:45pm - 5:15pm  
+
| width="130" | 4:45pm - 5:15pm
 
| width="600" | Online tools: Planning a Game
 
| width="600" | Online tools: Planning a Game
 
| width="80" | Hilarie
 
| width="80" | Hilarie
| width="400" |  
+
| width="400" |
| width="400" |  
+
| width="400" |
 
|-
 
|-
| width="130" | 5:15pm - 5:30pm  
+
| width="130" | 5:15pm - 5:30pm
 
| width="600" | Reflections
 
| width="600" | Reflections
| width="80" |  
+
| width="80" |
 
| width="400" |
 
| width="400" |
| width="400" |  
+
| width="400" | [http://goo.gl/forms/D8V3WB4f5l Day 2 – Afternoon]
 
|}
 
|}
 
+
 
<br>Everyone - remember to submit Scholar Reflections twice a day.<Br>
 
<br>Everyone - remember to submit Scholar Reflections twice a day.<Br>
 
Everyone - post questions for the team via notes submitted to Yasko.
 
Everyone - post questions for the team via notes submitted to Yasko.
 
+
 
<br>
 
<br>
 
+
 
== 6/10/15 Wednesday Day 3 ==
 
== 6/10/15 Wednesday Day 3 ==
 
+
*GOAL:  
+
*GOAL:
*PROJECTS: Contagion Basics of the Game and More
+
*PROJECTS: Build your own game or try one of ours!
 
*COMPUTATIONAL THINKING PATTERN: User control (cursor), diffusion, hill climbing,  polling
 
*COMPUTATIONAL THINKING PATTERN: User control (cursor), diffusion, hill climbing,  polling
 
+
<br>  
+
<br>
 
+
 
{| cellspacing="0" cellpadding="5" border="1"
 
{| cellspacing="0" cellpadding="5" border="1"
 
|-
 
|-
| width="130" | '''Time'''  
+
| width="130" | '''Time'''
| width="600" | '''Activity'''  
+
| width="600" | '''Activity'''
| width="80" | '''Facilitators'''
+
| width="80" | '''Facilitators'''  
 
| width="400" | '''Goals'''
 
| width="400" | '''Goals'''
 
| width="400" | '''Resources & Links'''
 
| width="400" | '''Resources & Links'''
Line 268: Line 290:
 
| width="130" | 8:00am-8:30am
 
| width="130" | 8:00am-8:30am
 
| width="600" | Doors Open-Coffee
 
| width="600" | Doors Open-Coffee
| width="80" |  
+
| width="80" |
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 8:30am - 9:30am  
+
| width="130" | 8:30am - 9:30am
 
| width="600" | Computational Thinking Patterns - What Have You Learned?
 
| width="600" | Computational Thinking Patterns - What Have You Learned?
 
| width="80" | Hilarie
 
| width="80" | Hilarie
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 9:30am - 10:15am  
+
| width="130" | 9:30am - 10:15am
 
| width="600" | Can You Read This Code? Comparing AS Code to JAVA Code
 
| width="600" | Can You Read This Code? Comparing AS Code to JAVA Code
| width="80" |
+
| width="80" |  
 
| width="400" |
 
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 10:15am - 10:30am  
+
| width="130" | 10:15am - 10:30am
| width="600" | Break  
+
| width="600" | Break
| width="80" |  
+
| width="80" |
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 10:30am - 11:30am  
+
| width="130" | 10:30am - 11:30am
| width="600" | Convert Journey to Contagion
+
| width="600" | Build your own game or try one of ours
 
| width="80" | Susan
 
| width="80" | Susan
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 11:30am - 11:45pm  
+
| width="130" | 11:30am - 11:45pm
 
| width="600" | Reflections
 
| width="600" | Reflections
| width="80" |
+
| width="80" |
| width="400" |  
 
 
| width="400" |
 
| width="400" |
 +
| width="400" | [http://goo.gl/forms/2cWoxhyWxy Day 3 – Morning]
 
|-
 
|-
| width="130" | 11:45am-12:45pm  
+
| width="130" | 11:45am-12:45pm
 
| width="600" | Lunch
 
| width="600" | Lunch
| width="80" |  
+
| width="80" |
| width="400" |
+
| width="400" |
| width="400" |
 
|-
 
| width="130" | 12:45pm - 1:30pm
 
| width="600" | Tools for Assessment: Report/CTPA/Online Help
 
| width="80" | David
 
| width="400" |  
 
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 1:30pm - 2:45pm  
+
| width="130" | 12:30pm – 12:45pm
| width="600" | Learn a new skill: Create a lesson plan
+
| width="600" | Walk to MCDB A120
 
| width="80" |  
 
| width="80" |  
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 2:45pm - 3:00pm
+
| width="130" | 12:45pm - 2:45pm
| width="600" | Break
+
| width="600" | Learning to debug programs
| width="80" |  
+
| width="80" | Hilarie
 +
| width="400" |Learn to debug your own programs, and help students to do the same!
 
| width="400" |
 
| width="400" |
| width="400" |
 
 
|-
 
|-
| width="130" | 3:00pm - 4:15pm
+
| width="130" | 2:45pm - 3:00pm
| width="600" | Teach that new skill
+
| width="600" | Break
| width="80" |  
+
| width="80" |
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 4:15pm - 4:45pm
+
| width="130" | 3:00pm - 5:15pm
| width="600" | Classroom Management Skills
+
| width="600" | Continue to work on your own game
| width="80" | Susan
+
| width="80" |
| width="600" |
+
| width="400" |
| width="600" |
+
| width="400" |
|-
 
| width="130" | 4:45pm - 5:15pm  
 
| width="600" | Curricular Materials
 
| width="80" | Susan
 
| width="400" |  
 
| width="400" |  
 
 
|-
 
|-
| width="130" | 5:15pm - 5:30pm  
+
| width="130" | 5:15pm - 5:30pm
 
| width="600" | Reflections
 
| width="600" | Reflections
| width="80" |  
+
| width="80" |
 
| width="400" |
 
| width="400" |
| width="400" |  
+
| width="400" | [http://goo.gl/forms/tzdkmUXPHW Day 3 – Afternoon]
 
|-
 
|-
| width="105" | 6:00pm  
+
| width="105" | 6:00pm
 
| width="500" | Dinner
 
| width="500" | Dinner
| width="108" |  
+
| width="108" |
| width="800" |CU Center for Community - be sure to get a map from your facilitator
+
| width="800" |CU Center for Community (C4C) - be sure to get a map from your facilitator
| width="800" |  
+
| width="800" |
 
|}
 
|}
 
+
 
<br>
 
<br>
 
+
 
== 6/11/15 Thursday Day 4 ==
 
== 6/11/15 Thursday Day 4 ==
 
+
*GOAL:  
+
*GOAL:
*PROJECTS: Contagion Basics of the Game and More  
+
*PROJECTS: Moving to simulations - Contagion and More
*COMPUTATIONAL THINKING PATTERN: User control (cursor), diffusion, hill climbing, polling
+
*COMPUTATIONAL THINKING PATTERN: User control (cursor), diffusion, hill climbing, polling
 
+
<br>  
+
<br>
 
+
 
{| cellspacing="0" cellpadding="5" border="1"
 
{| cellspacing="0" cellpadding="5" border="1"
 
|-
 
|-
| width="130" | '''Time'''  
+
| width="130" | '''Time'''
| width="600" | '''Activity'''  
+
| width="600" | '''Activity'''
| width="80" | '''Facilitators'''
+
| width="80" | '''Facilitators'''  
 
| width="400" | '''Goals'''
 
| width="400" | '''Goals'''
 
| width="400" | '''Resources & Links'''
 
| width="400" | '''Resources & Links'''
 
|-
 
|-
| width="130" | 8:00am - 8:30am  
+
| width="130" | 8:00am - 8:30am
 
| width="600" | Doors Open-Coffee
 
| width="600" | Doors Open-Coffee
| width="80" |  
+
| width="80" |
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
Line 386: Line 396:
 
| width="400" | Computational thinking in STEM
 
| width="400" | Computational thinking in STEM
 
| width="400" |
 
| width="400" |
*[http://www.shodor.org/ Link to Shodor Education Foundation and Dr. Robert M. Panoff's Work]  
+
*[http://www.shodor.org/ Link to Shodor Education Foundation and Dr. Robert M. Panoff's Work]
 
*[http://scalablegamedesign.cs.colorado.edu/gamewiki/images/f/f2/Bob_Panoff_-_A_Simple_Introduction_to_Agent_Modeling.pdf Link to Bob's Simple Introduction to Agent Modeling Handout]
 
*[http://scalablegamedesign.cs.colorado.edu/gamewiki/images/f/f2/Bob_Panoff_-_A_Simple_Introduction_to_Agent_Modeling.pdf Link to Bob's Simple Introduction to Agent Modeling Handout]
 
|-
 
|-
| width="130" | 10:15am - 10:30am  
+
| width="130" | 10:15am - 10:30am
| width="600" | Break  
+
| width="600" | Break – walk back to MCDB
| width="80" |  
+
| width="80" |
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 10:30am - 11:30am  
+
| width="130" | 10:30am - 11:30am
| width="600" | Convert Journey to Contagion
+
| width="600" | Tools for Assessment
| width="80" | David/Hilarie
+
| width="80" | David
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 11:30am-11:45am  
+
| width="130" | 11:30am-11:45am
 
| width="600" | Reflections
 
| width="600" | Reflections
| width="80" |  David
+
| width="80" |  
| width="400" |  
 
 
| width="400" |
 
| width="400" |
 +
| width="400" | [http://goo.gl/forms/Ej2e4vKFm8 Day 4 – Morning]
 
|-
 
|-
 
| width="130" | 11:45am-12:45pm
 
| width="130" | 11:45am-12:45pm
 
| width="600" | Lunch ATLAS lobby
 
| width="600" | Lunch ATLAS lobby
| width="80" |  
+
| width="80" |
 
| width="400" | China Feast: Tofu steaks, Beef and broccoli, Teriyaki chicken, Vegetable stir fry, Rice, Almond cookies
 
| width="400" | China Feast: Tofu steaks, Beef and broccoli, Teriyaki chicken, Vegetable stir fry, Rice, Almond cookies
| width="400" |  
+
| width="400" |
 
|-
 
|-
| width="130" | 12:45pm-1:00pm  
+
| width="130" | 12:45pm-1:00pm
| width="600" | Upload Contagion to the Arcade
+
| width="600" | Curricular Materials 101
| width="80" |  Hilarie
+
| width="80" |  Susan
| width="400" |  
+
| width="400" | A quick overview of what’s available
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 1:00pm-2:45pm
+
| width="130" | 1:00pm-2:30pm
| width="600" | Learning to Debug Programs
+
| width="600" | Contagion
| width="80" |  Hilarie and David
+
| width="80" |  Susan
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 2:45pm-3:00pm
+
| width="130" | 2:30pm-2:45pm
| width="600" | Break  
+
| width="600" | Break
| width="80" |  
+
| width="80" |
 +
| width="400" |
 
| width="400" |
 
| width="400" |
| width="400" |
 
 
|-
 
|-
| width="130" | 3:00pm-4:00pm
+
| width="130" | 2:45pm-3:30pm
 
| width="600" | Breakout-Moving Forward with Computer Science Principles OR Moving Forward with SGD
 
| width="600" | Breakout-Moving Forward with Computer Science Principles OR Moving Forward with SGD
 
| width="80" |  Forward with Computer Science Principles-Susan
 
| width="80" |  Forward with Computer Science Principles-Susan
 
Forward with SGD-David
 
Forward with SGD-David
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 4:00pm - 4:45pm
+
| width="130" | 3:30pm - 4:00pm
| width="600" | How Research Works
+
| width="600" | Final Reflections – Teacher Survey
| width="80" |  David/Yasko
+
| width="80" |  
| width="600" |  
 
 
| width="600" |
 
| width="600" |
 +
| width="600" | [http://goo.gl/forms/JNbZSNCjH4 Day 4 – Afternoon] [HTTP Teacher Survey]
 
|-
 
|-
| width="130" | 4:45pm - 5:00pm
+
| width="130" | 4:00pm - 4:15pm
| width="600" | Reflections and Surveys
+
| width="600" | Walk back to ATLAS
| width="80" | David/Susan
+
| width="80" |
 +
| width="400" |
 
| width="400" |
 
| width="400" |
| width="400" | [http://www.surveymonkey.com/s/JHJVQ6T Survey/Scholar Survey]
 
 
|-
 
|-
| width="130" | 5:00pm - 5:30pm  
+
| width="130" | 4:15pm – 5:00pm
 +
| width="600" | How Research Works
 +
| width="80" |  David and team
 +
| width="600" |
 +
| width="600" |
 +
|-
 +
| width="130" | 5:00pm - 5:30pm
 
| width="600" | SGD Closure ATLAS 100
 
| width="600" | SGD Closure ATLAS 100
 
| width="80" | Team
 
| width="80" | Team
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|}
 
|}
 
<br>
 
<br>
'''STEM speaker/workshop with Dr. Robert M. Panoff ''': Bob is founder and Executive Director of The Shodor Education Foundation, Inc., and has been a consultant at several national laboratories. He is also a frequent presenter at NSF- sponsored workshops on visualization, supercomputing, and networking, and continues to serve as consultant for the education program at the National Center for Supercomputing Applications at the University of Illinois at Urbana-Champaign. He has served on the advisory panel for Applications of Advanced Technology program at NSF. Dr. Panoff received his M.A. and Ph.D. in theoretical physics from Washington University in St. Louis, undertaking both pre- and postdoctoral work at the Courant Institute of Mathematical Sciences at New York University. As principal investigator on several NSF grants that seek to explore the interaction of high performance computing technologies and education, he worked to develop a series of interactive simulations which combine supercomputing resources and desktop computers. Besides developing and teaching a new course in Information Technologies, Dr. Panoff continues an active research program in computational condensed matter physics while defining and implementing educational initiatives at the Shodor Foundation <br>
+
'''STEM speaker/workshop with Dr. Robert M. Panoff ''' Bob is founder and Executive Director of The Shodor Education Foundation, Inc., and has been a consultant at several national laboratories. He is also a frequent presenter at NSF- sponsored workshops on visualization, supercomputing, and networking, and continues to serve as consultant for the education program at the National Center for Supercomputing Applications at the University of Illinois at Urbana-Champaign. He has served on the advisory panel for Applications of Advanced Technology program at NSF. Dr. Panoff received his M.A. and Ph.D. in theoretical physics from Washington University in St. Louis, undertaking both pre- and postdoctoral work at the Courant Institute of Mathematical Sciences at New York University. As principal investigator on several NSF grants that seek to explore the interaction of high performance computing technologies and education, he worked to develop a series of interactive simulations which combine supercomputing resources and desktop computers. Besides developing and teaching a new course in Information Technologies, Dr. Panoff continues an active research program in computational condensed matter physics while defining and implementing educational initiatives at the Shodor Foundation <br>
 
+
 
<br>Everyone - remember to submit Scholar Reflections twice a day.<Br>
 
<br>Everyone - remember to submit Scholar Reflections twice a day.<Br>
 
+
 
<br> For those requesting University of Colorado Boulder Graduate Credits, please note that ALL projects must be completed and uploaded or submitted so numerical grades can be assigned. Pay careful attention to when you are asked to upload or submit information or projects.
 
<br> For those requesting University of Colorado Boulder Graduate Credits, please note that ALL projects must be completed and uploaded or submitted so numerical grades can be assigned. Pay careful attention to when you are asked to upload or submit information or projects.
 
+
 
<br>
 
<br>
 
+
 
== 6/12/15 Friday Day 5 OPTIONAL Open Creation Lab (Sandbox!) ==
 
== 6/12/15 Friday Day 5 OPTIONAL Open Creation Lab (Sandbox!) ==
 
+
 
*GOAL: Complete projects, expand projects, try new techniques, collaborate and network, write lesson plans, all with experts available to support your exploration.  New material will not be presented, but assistants will be available to answer questions and support your exploration.
 
*GOAL: Complete projects, expand projects, try new techniques, collaborate and network, write lesson plans, all with experts available to support your exploration.  New material will not be presented, but assistants will be available to answer questions and support your exploration.
 
*PROJECTS: Anything you want to work on
 
*PROJECTS: Anything you want to work on
 
*COMPUTATIONAL THINKING PATTERN: All
 
*COMPUTATIONAL THINKING PATTERN: All
 
+
<br>  
+
<br>
 
+
 
{| cellspacing="0" cellpadding="5" border="1"
 
{| cellspacing="0" cellpadding="5" border="1"
 
|-
 
|-
| width="130" | '''Time'''  
+
| width="130" | '''Time'''
| width="600" | '''Activity'''  
+
| width="600" | '''Activity'''
| width="80" | '''Facilitators'''
+
| width="80" | '''Facilitators'''  
 
| width="400" | '''Goals'''
 
| width="400" | '''Goals'''
 
| width="400" | '''Resources & Links'''
 
| width="400" | '''Resources & Links'''
 
|-
 
|-
| width="130" | 8:00am - 8:30am  
+
| width="130" | 8:00am - 8:30am
 
| width="600" | Doors Open-Coffee
 
| width="600" | Doors Open-Coffee
| width="80" |  
+
| width="80" |
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
Line 490: Line 506:
 
| width="600" | Sandbox Time
 
| width="600" | Sandbox Time
 
Rooms may be organized by interest - TBD
 
Rooms may be organized by interest - TBD
| width="80" |  
+
| width="80" |
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 10:15am - 10:30am  
+
| width="130" | 10:15am - 10:30am
 
| width="600" | Break
 
| width="600" | Break
| width="80" |  
+
| width="80" |
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 10:30am - 11:30am  
+
| width="130" | 10:30am - 11:30am
 
| width="600" | Sandbox Time
 
| width="600" | Sandbox Time
| width="80" |  
+
| width="80" |
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
| width="130" | 11:30am-11:45am  
+
| width="130" | 11:30am-11:45am
 
| width="600" | Reflections
 
| width="600" | Reflections
| width="80" |  
+
| width="80" |
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
 
| width="130" | 11:45am-12:45pm
 
| width="130" | 11:45am-12:45pm
| width="600" | Lunch  
+
| width="600" | Lunch
| width="80" |  
+
| width="80" |
 
| width="400" | Sandwich Bar
 
| width="400" | Sandwich Bar
| width="400" |  
+
| width="400" |
 
|-
 
|-
| width="130" | 12:45pm-2:45pm  
+
| width="130" | 12:45pm-2:45pm
 
| width="600" | Sandbox Time
 
| width="600" | Sandbox Time
| width="80" |  
+
| width="80" |
| width="400" |  
+
| width="400" |
 
| width="400" |
 
| width="400" |
 
|-
 
|-
 
+
| width="130" | 2:45pm-3:00pm  
+
| width="130" | 2:45pm-3:00pm
| width="600" | Break  
+
| width="600" | Break
| width="80" |  
+
| width="80" |
 +
| width="400" |
 
| width="400" |
 
| width="400" |
| width="400" |
+
 
 
 
|-
 
|-
| width="130" | 3:00pm - 5:15pm  
+
| width="130" | 3:00pm - 5:15pm
 
| width="600" | Sandbox Time
 
| width="600" | Sandbox Time
| width="80" |  
+
| width="80" |
| width="400" |  
+
| width="400" |
| width="400" |  
+
| width="400" |
 
|-
 
|-
| width="130" | 5:15pm - 5:30pm  
+
| width="130" | 5:15pm - 5:30pm
 
| width="600" | Reflections and Surveys
 
| width="600" | Reflections and Surveys
| width="80" |  
+
| width="80" |
 
| width="400" |
 
| width="400" |
 
| width="400" | [http://www.surveymonkey.com/s/JHJVQ6T Survey/Scholar Survey]
 
| width="400" | [http://www.surveymonkey.com/s/JHJVQ6T Survey/Scholar Survey]
 
|}
 
|}

Revision as of 18:44, 2 June 2015

Under Construction

Schedule for 2D Game Design for First Time Scholars


Summary of June 8 - 11, 2015

  • June 8, Monday 8:00 - 5:30
  • June 9, Tuesday 8:30 - 5:30
  • June 10, Wednesday 8:30 - 5:30, Dinner 6:00
  • June 11, Thursday 8:30 - 5:30
  • June 12, Friday 8:30 - 5:00 Optional Open Creation Lab (RSVP to Yasko Endo, Program Manager.)


6/8/15 Monday Day 1

  • GOAL: Learn and practice the design process (turn stories into code), make your first game, the rules of rules, upload your first game, how to use the wiki
  • PROJECTS: Frogger
  • COMPUTATIONAL THINKING PATTERN: Collision, generation, absorption, transport


Time Activity Facilitators Goals Resources & Links
7:30am - 8:00am Doors Open-Coffee

ATLAS Lobby

8:00am - 8:30am Check in, paperwork, technology check in the lobby Play the original Frogger game PreSurvey
8:30am - 9:00am SGD Kickoff as a large group

ATLAS 100

9:00am – 9:15am Walk to MCDB A120
9:15am - 10:15am Frogger

MCDB A120 (2 buildings from ATLAS)

Susan Learn the software and basics of programming Frogger Curricular Materials
10:15am - 10:30am Break

MCDB A120

10:30am - 11:30am Frogger Susan Create the road scene in Frogger Frogger Curricular Materials
11:30am - 11:45am Reflections Day 1 – Morning
11:45am - 12:45pm Lunch

ATLAS Lobby

Sandwich Bar, Salad, Potato salad, Chips, Dessert bars Marilyn's student's sugar simulation
12:45pm - 1:30pm Introduction to Scalable Game Design: Teaching computational thinking through game design

ATLAS 100

1:30pm – 1:45pm Walk to MCDB A120
1:45pm - 2:45pm Frogger

MCDB A120

Susan Continue Frogger – build the water scene
2:45pm - 3:00pm Break
3:00pm - 3:30pm Using Conventional Programming David Learn how the software will help you understand your own code
3:30pm - 4:45pm Frogger Susan Complete the Frogger game – try a challenge
4:45pm - 5:15pm Upload Frogger to the Arcade Kyu Han See above "Quick Links: Teachers/Teacher Resources/How to Submit Your Game to the Arcade"

Be deliberate about where you are saving your zip file for the arcade. Some of the issues today came from accidentally saving the folder inside itself. Save to the Desktop if you are able.

5:15pm - 5:30pm Reflections Day 1 – Afternoon


Everyone - remember to submit your daily Reflections via Google doc.
Everyone - post questions for the team via notes submitted to Yasko.
For those requesting University of Colorado Boulder Graduate Credits, please note that ALL projects must be completed and uploaded or submitted so numerical grades can be assigned. Pay careful attention to when you are asked to upload or submit information or projects.


6/9/15 Tuesday Day 2

  • GOAL: Game 2 started, rule of rules, pedagogy
  • PROJECTS: PacMan Basics of the Game and More
  • COMPUTATIONAL THINKING PATTERN: User control (cursor), diffusion, hill climbing, polling


Time Activity Facilitators Goals Resources & Links
8:00am - 8:30am Doors Open-Coffee

ATLAS Lobby

8:30am - 9:30am What the Heck is a Computational Thinking Pattern?

ATLAS 100

Pattern: diffusion, hill climbing, copy paste duplicate. Read them out loud to check your thinking! Work in teams
9:30am – 9:45am Walk to MCDB A120
9:45am - 10:15am Journey

MCDB A120

Susan Learn a second game by building on your skills
10:15am - 10:30am Break
10:30am - 11:30am Journey Susan Continue to work on Journey
11:30am - 11:45am Reflections Day 2 – Morning
11:45am - 12:45pm Lunch Mexican: Spicy Beef, Chicken, Pork, Fajitas vegetarian, Guacamole, Beans, Rice, Tortilla, Dessert Bars
12:30pm – 12:45pm Walk to MCDB A120
12:45pm - 1:30pm Rules of Rules: how rule order impacts game design Alex Understand the connection between probability and rule order and learn how to use the tools in AgentSheets to facilitate debugging * Rules of Rules presentation
1:30pm - 2:45pm Journey Susan Learn how to use diffusion and hill climbing to make the chasers chase the traveler!
2:45pm - 3:00pm Break
3:00pm - 3:30pm Upload Journey to Arcade
3:30pm - 4:45pm Guided Discovery Pedagogy/ Student Motivation Susan and David Learn why using guided discovery will result in a richer learning experience
4:45pm - 5:15pm Online tools: Planning a Game Hilarie
5:15pm - 5:30pm Reflections Day 2 – Afternoon


Everyone - remember to submit Scholar Reflections twice a day.
Everyone - post questions for the team via notes submitted to Yasko.


6/10/15 Wednesday Day 3

  • GOAL:
  • PROJECTS: Build your own game or try one of ours!
  • COMPUTATIONAL THINKING PATTERN: User control (cursor), diffusion, hill climbing, polling


Time Activity Facilitators Goals Resources & Links
8:00am-8:30am Doors Open-Coffee
8:30am - 9:30am Computational Thinking Patterns - What Have You Learned? Hilarie
9:30am - 10:15am Can You Read This Code? Comparing AS Code to JAVA Code
10:15am - 10:30am Break
10:30am - 11:30am Build your own game or try one of ours Susan
11:30am - 11:45pm Reflections Day 3 – Morning
11:45am-12:45pm Lunch
12:30pm – 12:45pm Walk to MCDB A120
12:45pm - 2:45pm Learning to debug programs Hilarie Learn to debug your own programs, and help students to do the same!
2:45pm - 3:00pm Break
3:00pm - 5:15pm Continue to work on your own game
5:15pm - 5:30pm Reflections Day 3 – Afternoon
6:00pm Dinner CU Center for Community (C4C) - be sure to get a map from your facilitator


6/11/15 Thursday Day 4

  • GOAL:
  • PROJECTS: Moving to simulations - Contagion and More
  • COMPUTATIONAL THINKING PATTERN: User control (cursor), diffusion, hill climbing, polling


Time Activity Facilitators Goals Resources & Links
8:00am - 8:30am Doors Open-Coffee
8:30am - 10:15am Guest STEM speaker/workshop Robert (Bob) Panoff Computational thinking in STEM
10:15am - 10:30am Break – walk back to MCDB
10:30am - 11:30am Tools for Assessment David
11:30am-11:45am Reflections Day 4 – Morning
11:45am-12:45pm Lunch ATLAS lobby China Feast: Tofu steaks, Beef and broccoli, Teriyaki chicken, Vegetable stir fry, Rice, Almond cookies
12:45pm-1:00pm Curricular Materials 101 Susan A quick overview of what’s available
1:00pm-2:30pm Contagion Susan
2:30pm-2:45pm Break
2:45pm-3:30pm Breakout-Moving Forward with Computer Science Principles OR Moving Forward with SGD Forward with Computer Science Principles-Susan

Forward with SGD-David

3:30pm - 4:00pm Final Reflections – Teacher Survey Day 4 – Afternoon [HTTP Teacher Survey]
4:00pm - 4:15pm Walk back to ATLAS
4:15pm – 5:00pm How Research Works David and team
5:00pm - 5:30pm SGD Closure ATLAS 100 Team


STEM speaker/workshop with Dr. Robert M. Panoff Bob is founder and Executive Director of The Shodor Education Foundation, Inc., and has been a consultant at several national laboratories. He is also a frequent presenter at NSF- sponsored workshops on visualization, supercomputing, and networking, and continues to serve as consultant for the education program at the National Center for Supercomputing Applications at the University of Illinois at Urbana-Champaign. He has served on the advisory panel for Applications of Advanced Technology program at NSF. Dr. Panoff received his M.A. and Ph.D. in theoretical physics from Washington University in St. Louis, undertaking both pre- and postdoctoral work at the Courant Institute of Mathematical Sciences at New York University. As principal investigator on several NSF grants that seek to explore the interaction of high performance computing technologies and education, he worked to develop a series of interactive simulations which combine supercomputing resources and desktop computers. Besides developing and teaching a new course in Information Technologies, Dr. Panoff continues an active research program in computational condensed matter physics while defining and implementing educational initiatives at the Shodor Foundation


Everyone - remember to submit Scholar Reflections twice a day.


For those requesting University of Colorado Boulder Graduate Credits, please note that ALL projects must be completed and uploaded or submitted so numerical grades can be assigned. Pay careful attention to when you are asked to upload or submit information or projects.


6/12/15 Friday Day 5 OPTIONAL Open Creation Lab (Sandbox!)

  • GOAL: Complete projects, expand projects, try new techniques, collaborate and network, write lesson plans, all with experts available to support your exploration. New material will not be presented, but assistants will be available to answer questions and support your exploration.
  • PROJECTS: Anything you want to work on
  • COMPUTATIONAL THINKING PATTERN: All


Time Activity Facilitators Goals Resources & Links
8:00am - 8:30am Doors Open-Coffee
8:30am - 10:15am Sandbox Time

Rooms may be organized by interest - TBD

10:15am - 10:30am Break
10:30am - 11:30am Sandbox Time
11:30am-11:45am Reflections
11:45am-12:45pm Lunch Sandwich Bar
12:45pm-2:45pm Sandbox Time
2:45pm-3:00pm Break
3:00pm - 5:15pm Sandbox Time
5:15pm - 5:30pm Reflections and Surveys Survey/Scholar Survey